Interactive Audio

In this Trailer I used Unity and Fabric, a middleware in Unity, to create a world where sound reacts 360° around the movement of the player. To make it a life like experience, some sounds are triggered random and/or are randomized in pitch, volume and in space. Different Roll off curves, that changes the volume amount of an object when it passes the player, have been used. The music also interacts on the movement of the player. Different parts of the music are triggered ones the player walks deeper in to the virtual world. The same audio concept used in this demo can be used for VR purposes. On some browsers the Trailer gives an error message. Please press continue when that happens. You can rotate with your mouse and move with the arrow buttons on your keyboard. Have fun!

Audio powered by Fabric.

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